Showing posts with label heartbeat sensor. Show all posts
Showing posts with label heartbeat sensor. Show all posts

Wednesday, February 3, 2010

Killcam Pet Peeves Vol. 1: Heartbeat Sensors

This series of posts is a way for me to rant about the shit I HATE seeing in Killcams. I'm sure this is just the first of many volumes.

Heartbeat Sensor
I don't know why, but this annoys the shit outta me when I see this on in a Killcam. I suppose this does have a place in the game (especially for objective-based games) but in the short time I used it (during the single player campaign) I spent most of the time looking at that stupid blue screen instead of what was in front of me.

I get supremely annoyed when I'm using a class that has Ninja Pro equipped because it means that it was probably my fault that I died. I was just careless - like the one time in High Rise when I was creeping through the tunnels and walked up the stairs and straight up got shot. Now I was CLEARLY invisible on the heartbeat sensor, but I took it for granted. I didn't pay attention and a dude with a heartbeat sensor just happened to see me pop up out of nowhere. I bet you he was thinking, "aight, I'm cool here, no red dots on my scre-oh shit!" He pulls the trigger and I'm dead. Why? Because I was careless. Sure, the heartbeat sensor had NOTHING to do with him killing me, but it's just a slap to the face when I'm freaking invisible and I get killed point blank because I was too stupid to scope out the scene first.

Well, lesson learned. I don't go up those stairs anymore. I just run straight out of that middle window and try to dart all the way across to the other building. I still won't show up on the radar, but at least the heartbeat sensor guy will have to look up in front of him to see me rushing at him from afar.

Just kidding. I don't do that. You do realize that running up stairs blind and turning corners blind is just about the most retarded thing you can do in this game. Well, besides stay in the EXACT same spot after you snipe someone from afar.